Attack Mountain

Attack Mountain is a NYC-based game development collective focused on creating satisfying core gaming experiences for gamers. Attack Mountain is currently undergoing some changes, which will be revealed mid-to-late Summer 2013.
© 2011,2013

| website | twitter |

May 11, 2012 at 7:39pm

ATTACK MOUNTAIN DEVELOPER DIARY 3

DEVELOPER DIARY 3: ARMOR / THE FORGE PART II

Hi everyone! Today, we’re going to talk about something near and dear to the hearts of many RPG fans; armor. One of the staples in character progression in RPGs is equipment – not just the weapons you wield, but the armor and accessories you wear. We’ll be breaking this one down into three big pieces: acquiring and equipping armor, gem slots, and upgrading your armor at the Forge.

hero-time-star-armour-silver-details.jpg

A high-level armor design, initially unveiled in the wallpaper. Click for bigger version

Making Armor feel Special Again

Armor Setup

The user can access their Hero’s equipment via the in-game menu (brought up with the TAB key). This allows them to tweak it at any time using a familiar slot-based system.  The diagram above displays the different armor and accessory slots the player will have open to them. Most are self-explanatory, but there are two things that may have stuck out – the Rune Bracelet slot, and that giant yellow box that reads ‘Armor’. We’ll be addressing the Rune Bracelet in its own update when we discuss magic in greater detail – WAY too much to put here!

In Legend of the Time Star,getting a new suit of armor is a major milestone. While there are a lot of different items and equipment for the player to acquire, we wanted armor acquisition to feel special, so we put extra weight behind its impact on your Hero. Not only does acquiring a new suit of armor change the character’s entire appearance, it also dramatically boosts their abilities in a few ways that we’ll explain below. Because of this, armor suits are not as densely distributed throughout the game as other equipment. We currently plan to put six different suits into the game, which when matched against the game’s expected length, means you’ll get a new suit of armor roughly every sixth of the way through the game.

So when do you actually get new armor? Well, that depends! Some are built into dungeons. Others are acquired as part of the story. Others, still, are optional, and you can beat the entire game without getting them!

Properties and Progress

Armor provides the following key attributes. These are the main variables that change from suit to suit.

  • Defense: Defense is the backbone of damage mitigation in Time Star. While other equipment types provide defense, none of them provide nearly as much as the armor slot (with the exception of Shields). The biggest difference users will notice when upgrading to a new suit of armor is that their damage reduction will be significantly better.
  • Gem Sockets: We’ll get into these further on in this update.  Gem Sockets are one of the major ways to boost armor’s stats and imbue it with special properties. Higher level suits of armor have more initial Gem Sockets and have a higher Gem Socket cap.
  • Special Traits: Most suits of armor provide the user with a special trait that makes each suit even more unique. The potency of these can be boosted by intelligent Gem Socket use in addition to upgrading the armor’s stats at the Forge.

Building A Better Breastplate

Since there are fewer armor suits in the game, we had to think of different ways to make each suit last longer, in addition to ensuring there are enough options for customization and stat tweaking to keep players feeling like they’re constantly improving and advancing their character in a meaningful way. Since Armor functions differently from Weapons, we had to also think of how make armor customization function differently within the Forge.

One of the things we added into armor suits is the aforementioned Gem Sockets. The amount of gem sockets a suit of armor starts out with depends on the tier of armor it is; the later on in the game the user acquires the armor, the more gem sockets it’ll likely start out with.

So, what do they do? Simple: the gems that the user finds from treasure chests and loot drops – the very same ones mentioned in our first look into the Forge – can be plugged into an armor suit’s gem socket at the Forge, to give it different properties!

Each and every gem in the game provides a different type of improvement when used in this manner – when combined with the fact that many of the armors have multiple gem slots, the combinations are endless and you’ll be able to finetune and bolster your armor to match any situation you may encounter.

You won’t know what a gem does until you see it at the Forge, either – there, it’ll show up in the available gems list alongside its bonuses.

Let’s use an example scenario. Let’s say that you’re about to venture deep in the The Doldrums – a dangerous swampland that is the birthplace of the game’s menacing Fungal Drudgers. The Doldrums contain a lot of creatures and environmental hazards that inflict Poison, a status effect that gradually reduces your HP until you’ve either cured it with an antidote or have seen a doctor in town.

Before departing, you head to the Forge. Your current armor has two gem sockets, which currently house attack power-boosting Tiger Gems. Since you still want your attacks to pack a bit of an extra punch, but you also want some poison resistance, you swap out one of the Tiger Gems for a Viper Gem, which improves your poison resistance by 30%. With that done, you’re going to fare much, much better in your journey through the Doldrums.

That’s not the only way you can upgrade your Armor at the Forge, however – there’s a second way! Just like weapons, you can upgrade your suit of armor to higher levels! This utilizes the same system – collect a set of specific items and then bring them to the Forge, pay a small fee, and make the upgrade – but the improvements are very different and, in some ways, longer lasting.

There are five upgrade tiers per suit of armor. In addition to increasing its defense dramatically with each tier, most armor suits will receive additional gem slots as they’re improved, which dramatically increases their value and longevity as a useful piece of equipment. A suit of armor at level 1 might have one gem socket and decent defense, but upgrade it to level 5 and it may then have three gem sockets and as much defense as a much higher-level piece of armor. This means that players can still rely on a favorite armor suit they acquired earlier in the game, even if they get something new that is better in different ways.

This system provides a great degree of flexibility to how the player outfits their Hero. Most armor sets can be made into whatever you can think of – if you want a high-defense armor that makes you immune to fire damage, or an armor that dramatically strengthens your magic damage while at the same time giving you mana regen, you’ll be able to make it happen!

Ultimate Armor

Is there one in this game? Suffice it to say that yes, there’s an ‘Ultimate’ suit of armor in the game and yes, you’re going to have to work for it. When you get it, though…you will remember what it was like to bust your tail for an item in an RPG and then wonder how you ever lived without it.

The End

That’s the end of today’s Developer Diary! A bit on the shorter side, because we’re still working hard on getting the prototype ready for public viewing – also, there’s another developer diary coming tomorrow about exploring the world of Legend of the Time Star. It should give you guys a better perspective on how you’ll be getting from place to place, as well as the overall scope of the game. Stay tuned!

-AM

Want to make this game a reality? We need your help! We’ve got 13 days left and need to spread the word to keep the pledges coming in. Check our our Kickstarter page here!

April 28, 2012 at 4:58pm

ATTACK MOUNTAIN DEVELOPER DIARY

ENTRY 1: THE FORGE SYSTEM / HILT AND BLADE

Welcome to the very first Developer Diary entry for Legend of the Time Star! Today, Time Star’s director will take you through the game’s Forge System and give you more insight on how to upgrade and customize your weapons.

“Again I entered my smithy to work and forge something from the noble material of time past.” -Jean Froissart

Your hero will have quite a lot on his shoulders in Legend of the Time Star; there will be no shortage of evil to eradicate or dungeons to scour. It’s good to know you’ve got The Forge System at your back - temper your steel effectively, and you’ll be ready for anything.

The Reed Blade

Click for high-res

What is the Forge System?

The blacksmith’s Shoppe in each major town in the game contains a Forge, a place where the player can tailor their armor and weapons to meet their current needs. At a Forge, the player can do a wide range of things, from forging (and reforging) their weapons to upgrading them with items they’ve found while adventuring.

Weapon Forging/Reforging

Each sword that the player can acquire is split into two pieces, the ‘hilt’ and the ‘blade’.  Both pieces control different aspects of the user’s standard attacks:

  • Hilt controls attack speed, stat bonuses (defensive), and weapon type (1-hand or 2-hand)
  • Blade controls damage,  stat bonuses (offensive), and status effects (such as poison, life absorption, and magic damage types)
Original design sketch for the forge system

A cleaned up page from the director’s sketchbook for the original concept of the Forge System – horrible handwriting and all

Break it Up (or don’t)

Unlike other games where you get a weapon and that’s it – you maybe get to upgrade it a couple of times or something – you don’t have to keep a weapon’s blade and hilt together in Time Star. You can use the Forge to take the blade of one sword and attach it to the hilt of another! If you’ve got a one-hander that has an awesome blade, but you don’t want to wield a one-handed weapon, you can combine it with a two-handed hilt. If you’ve got a massive blade you want to wield in one hand, you can attach the blade to a one-handed hilt and wield it alongside a shield. This allows players to be creative and cater their weapon needs to their current adventure.  

The only thing limiting your weapon forging abilities is your coin purse. There’s a small fee each time you forge or reforge a weapon, but other than that, you’re free to customize your weapon as you see fit! There’s no limit to the amount of times you can use the Forge.

Weigh your Options

You won’t always want to split up a sword’s pieces – a lot of weapons will offer some sort of ‘set bonus’ for using their hilt and blade together at the same time. It’s up to you to weigh the weapon’s unique set bonuses against the stats of the weapon forged by you.

Rare Arms

You’ll most often receive a sword as a complete weapon, whether it’s from a drop, a chest, or a quest reward. Others, such as the game’s more rare and unique weapons, may be split up, waiting for you to discover and unite both pieces into a fearsome weapon that will send your opponents running for the hills.

Rare and unique weapons will almost always have a set bonus, but that doesn’t mean you can’t use them separately! In fact, one of the great things about the Forge System is that it allows you to use parts of weapons without having to have the entire weapon in your possession. That means that if you acquire the blade of a rare sword, you can start using it right away, even if you don’t have the hilt.

Upgrading Items

Perhaps there’s a sword you’ve put together that you really like, but you’re starting to notice it doesn’t pack the same punch if did a few levels ago. Or maybe suddenly your armor isn’t giving you as much protection against some heavy-hitting opponents. What can you do?

Upgrade them, of course! Using items that drop off of enemies or purchased in shops, you can upgrade and improve your weapons and armor to boost their stats and add special properties!

Let’s use an Iron Sword for an example scenario. Perhaps the Iron Sword’s stats break down like this:

Iron Sword

  • Iron Blade: 20-29 damage per strike, 1.2 attack speed
  • Iron Hilt: 1-handed; +2 Defense, successful counterattacks do 2% more damage

The Iron Sword was great at level 4, but now that you’re level 9 it’s taking a lot more to chop down your foes. After a fearsome battle with some Iron Skeletons in a dungeon, you obtain 4 iron chunks and a scrap of leather. After returning to town to stock up on items, you head to the Forge to give your Iron Sword a much needed shot in the arm.

To review what you need in order to upgrade, you simply go to the Upgrade Weapon option at the Forge and select the Iron Sword. You’ll get a detailed chart that defines what you’ll need for each upgrade level!  Here’s what it looks like for the first level of upgrades:

Iron Blade +1

  • Requires: 2 Iron Chunks, 30 coin
  • Upgrades: 20-29 damage per strike -> 32-41 damage per strike1.2 attack speed -> 1.0 attack speed

Iron Hilt +1

  • Requires: 1 Iron Chunk, 1 Leather Scrap, 30 coin
  • Upgrades: +2 Defense -> +5 Defense; Successful counterattacks do 2% -> 4% more damage

You don’t have to upgrade both at the same time – you can upgrade just the blade, or just the hilt. If a player wanted to use their crafting materials to upgrade the blade of one sword and the hilt of another, that’s up to them.

As the player increases the level of a weapon’s blade and hilt, the requirements will increase as well. In most cases, the amount of resources the player will need to upgrade an item will double with each level, but this isn’t a be-all, end-all rule.

Armor functions in a similar matter, but has some nuances that we’ll be going into in a future Developer Diary.

Thanks for reading!

This is only the first of many developer diaries that we’ll be doing – we hope that these will get you as excited about the game as we are!

Remember, if you want to support Time Star, you can do so here – we’re 26 days away from the end of our Kickstarter and we have a long ways to go, so spread the word to everyone you know who is looking for that next great retro Action RPG – and, of course, be sure to support the Kickstarter yourself!